Help Us Choose a Name

In the next week or two we’re going to launch a Kickstarter campaign for our new game. The campaign will fund production costs and artwork. As you can see from the images attached to this post the cards are functional but not spectacular, and we would really like the game to be beautiful.
8 of Trees

Wish us luck with the growth of this game

We also need a name. That’s where you can help right now. We have four names we are considering:

  • Elemental Dynasty
  • Emperor’s Hand
  • Hand of the Five Elements
  • Pentelemental

It’s a fun, elegant card game themed around the five Chinese elements: Fire, Metal, Earth, Tree1) Sometimes called Wood, and Water. Each card represents one element, and is numbered from one to ten. As the elements have a complex interplay of creation and destruction, each card also gains a bonus from each card in play that represents the element that feeds it, and a penalty from those that harm it. Lower numbers gain bigger bonuses and smaller penalties, and vice versa.

The Elemental Pentad has many interactions

The Elemental Pentad has many interactions

Each round, The Emperor plays a card face up, then everyone else plays one face down. When all the cards are revealed, whoever has the highest number, after taking into account bonuses and penalties from other cards, wins the round and becomes emperor. Players can try to second guess each other to gain bonuses and avoid penalties. There are a few optional rules, such as the Dragons of the Four Seas, that mix things up a little and increase replayability, but that’s the core of the game.

So, from those four names, which is your favourite?

 

Please follow and like us:

References   [ + ]

1.  Sometimes called Wood

T is for Tiamat – Mythic Mondays

T is for milk-and-two-sugars – no, T is for Tiamat, Sumerian goddess of primordial chaos.

Austen Henry Layard's 'Monuments of Nineveh, Second Series' plate 19/83, London, J. Murray, 1853

Austen Henry Layard’s ‘Monuments of Nineveh, Second Series’ plate 19/83, London, J. Murray, 1853

The Mesopotamian worldview is obsessed with water.One can understand why – in a part of the world where there is limited fertile land, and therefore control of water supply is the definition of power, the gods are going to be wet. Tiamat then is the personification of the primordial waters of the sea – uncontrollable and frequently angry.

She does have a role as a creator – mating with the sweet waters to create the younger gods, but this is as an adjunct to her primary role. For most gods, I would add something here about their worship, but Tiamat wasn’t worshipped so much as feared. Avoided. A turn- round- three- times- and- touch- wood if you mention her name kind of fear. And yet, the myths have her die at the earliest age of the world, so why should she be feared now? Perhaps because she is such an imminent personification, she can never really be fully banished from the world.  

I’m going to be a bit D&D specific for the next bit… TSR got Tiamat all wrong. The Monster Manual gives her alignment as Lawful Evil, so she can rule over chromatic dragons. She only shows herself as a dragon if she feels like it – she’s more likely a sea serpent or even a waterspout (see, there’s that Sumerian obsession with water again) But you can’t stat such a changeable creature, so I guess she was always going to be D&Different.

As usual, today’s tale is a blend of myth and fiction. The original has many more characters, whose role is to be the different kinds of destruction. I’ve simplified the story – and omitted the dozens of interim stories about how Marduk gets his names – partly because such tales are often an excuse for ‘we conquered you, so your god is our god now’ Most of the gods we recognise benefit from, or are victims of, such syncretization. This would be in part because the characters we know are only those that were recorded – in many cases, long after the tales were formulated.

Story

Tiamat is the serpent and the sea. In the time before men ruled the world, when all was new, she and her children created and destroyed at a whim, and the world cannot stand such chaos,

Of the younger gods, the bravest was her grandson Marduk. And Marduk resolved to gain from her the Tablets of Destiny, which gave her much power to destroy. But he knew that she would not give up the tablets short of death.

And Marduk went from place to place to collect the things he would need to kill the serpent. In each place where he stopped to rest, he performed some feat that won him a name. Fifty places he slept, and this is why he is called Marduk of the Fifty Names. Each settlement gave him a name, and with it a little of their power.

In a place to the North where all is cold, he was given shards of ore to make a sword

In a place to the East, on the edge of the sea, he gathered water from a spring that sprang from the depths of the earth

In a place to the West, in the deep desert, he learned the art of making a sword whistle through the air

In a place to the South where all is hot, he took the shards to a volcano, and made himself the sword, and quenched it in the water, and he named it Shu Hada Ku, the Supreme Bright Weapon.

So Marduk went to the centre of the earth, where Tiamat raged, and there he fought to control her. For three days and nights he fought, until Shuhadaku pierced the monstrous throat of the goddess.

He took the sword and carved her into pieces. He placed her ribcage overhead to support the heavens. Her blood became the thrashing seas, and her eyes he placed nearby, to weep forever down to the sea. The left eye was called Tigris and the right eye was called Euphrates. Her great tail he placed in the sky, and we now call it the Milky Way.

The Tablets of Destiny he took with him, and went we know not where. Some say he walks the world still, using the power of his names and the power of the Tablets to right wrongs, destroy monsters, and banish evil.

In your games and stories

Tiamat does have a historic connection with dragons, but the mythological goddess is ruler over (and probably mother to) all kinds of monsters. Expect a place blessed by her to be very well-guarded by fierce creatures – many of which could be chimeras. From snake-lion-goats to scorpion-centaurs, chimerae (the form of the plural is debatable depending on your adherence to classical language forms) are monsters with a mix of parts.

Chaos is an excuse for cultists! Since Tiamat doesn’t really have priests or paladins, her followers are likely to be insane cultists, looking to bring the end of the world. Not so good for protagonists but great for opposition.

Of course, she’s not a current goddess, but a dead one. My spell checker objected to the word “deicide”, but it’s a perfectly valid way to describe god-murder. Under what circumstances might one be able to kill a god? Does one need to create disbelief in it? Must one use a particular weapon? Does one need to be another god? And why do your protagonists feel it necessary to go to such lengths, upsetting the cosmic balance, and leaving a domain with no god….

Please follow and like us:

October 31st is for Samhain – Mythic Mondays

Jack-o'-lanterns - Photo from William Warby

Jack-o’-lanterns, a present-day incarnation of ancient tradition – Photo by William Warby

So, seeing as Halloween falls on a Mythic Monday this year, I thought I’d step aside for a week and cover a little bit of the mythic significance of the Celtic New Year.

The end of the harvest, the start of winter – Samhain was one of the two nights when ancestors could return to Earth (the other being what is now May Day)

To thank the ancestors for their guardianship of the fields, some of the fruits of the harvest were set aside for them. Apples, beer or cream were common, with cakes or biscuits for those who had no harvest but their labour. Lords would feast their households, providing for the whole community out of respect for the powers of nature that had provided the harvest.

It became traditional for people who could not provide their own feasts to disguise themselves and accept the spirits portion on their behalf. This also applied to the newly betrothed or married, who had no harvest yet in their new home.This tradition was taken to America by Irish emigrants, and became Trick or Treat.

The name Hallowe’en is from the Catholicized All Hallows Eve – the following day is a day to pray for all those who have gone to purgatory. Some churches still have a potluck supper around this time, to share food with those who have less. Some schools share food with the elderly, and many folk use the onset of winter as a reminder that hard times can affect anyone.

Of course, not all spirits who return are benevolent, and the Jack O the Lantern was an invocation set to watch for malevolent ghosts and scare them away.

So, now ghosties and ghoulies and long-leggedy beasties haunt the night when the walls to the Underworld grow thin. So, take care tonight, and perhaps leave the ancestors a little something?

Story – The Shapeshifter Duel

Some witches excel at shapeshifting, and the duel between them is called certamen. There was once a witch who wished to kill a Laird, but the Laird rarely left his castle.

But one day the Laird went to help one of his tenants with the lambing. On a snowy hilltop, the Laird and the Witch met.

“I have you now!” Said the witch.
“I will duel you for the lambs, for the people and for my life” said the laird.

She became a duck and Claimed the pond
And He took the shape of a hound and fetched her

She became a trout and Claimed the stream
And He took the shape of an otter and caught her

She became a star and Claimed the sky
And He took the shape of a thundercloud and muffled her

She became a rose and Claimed the earth
And He took the form of a bumblebee and stung her

Finally, the witch became her own form
And the Laird resumed his own shape.

“By what power have you Beaten me?” asked the witch

“By the power of three things – My land, and my people, and my God.
And by these things, I banish you.”

And the witch was gone, and not seen again

Editors note: We’ve mentioned Certamen previously, with respect to Gwydion Gwyn

In games and stories

Different folk celebrate different festivals, so think about the folk in your story. What feasts do they celebrate?. Is New Year in the depth of winter, or in Spring?. Most communities, however urban, recognise the farming year, and have some kind of festival for planting, growing, harvesting and winter. Common also are national recognitions – the king’s birthday, Guy Fawkes Night, Bastille Day.

Fantasy festivals might be dedicated to any of the gods we’ve covered, and any published god might have such a day. When crafting a world, or a nation, don’t forget saints and national heros – the Day of the First Emperor, or St Patrick’s Day. Borrow from real-world festivals to offer details. Perhaps Pelor’s followers dance a maypole in Spring. Perhaps Offler has a Crocodile Day, when everyone brings food to appease the holy crocodiles. Perhaps Raiden sponsors a midwinter storm festival – lock your doors and fast until sunrise.

Consider:

When is this – summer, winter, all week, an hour at dusk, a minute at 11 AM?

Who has this festival – the whole community, just followers of Hera, just hobbits?

If it’s the whole community, how do devotees of the god feel about this?

What does the festival looks like – Diwali lights, Eid Fireworks, Jack O Lanterns?

What are the smells and sounds – Incense reminiscent of many ceremonies from Catholicism to Shinto, or Chinese New Year firecracker smoke?

What do people eat – feast or fast? Unleavened bread, Diwali sweets, nothing between sunrise and sunset?

What do rituals do people do – Confess their sins, wash, dance, sing, kneel, wave flags?

What taboos are enacted or redacted – women are free to have sex, curfew after dark, slaves served by masters?

How does the festival end? Sunrise, when the bell tolls, when everyone drunkenly passes out?

If you want more detailed festivals for your game, join us at Jigsaw Fantasy and vote for our pieces on religions, races, or cultures.

Please follow and like us:

G is for Gwydion Gwyn – Mythic Mondays

Gwydion Conquers Pydreri by Edward Wallcousins

Gwydion Conquers Pydreri by Edward Wallcousins

One of the oldest forms of his name is Guidgen which means ‘Born of Trees’, and his historic origins may well have been as a forest deity. The Celts saw their gods as personifications of aspects of nature. After the Christianisation of Ireland and Wales, these spirits of land and water became mischievous fairies.

Like many of the Children of Danu – the main family of Celtic Deities – Gwydion is a magician. His exploits feature in many stories in the Mabinogion, which is also where we meet some of his more famous peers – Gawaine, Taliesin and Arthur.

 

Story of the God – The Son of Arianrhod

Arianrhod was to become the wife of a great chieftain. As was the custom at that time, she was tested for her virginity, and it turned out that she failed.

“But I lay never with a man, save for a dream I had, that the light itself became a human shape and stayed the night with me” she said.

This was taken as that the Lord of Light, Lleu himself, had slept with her, and that made her no fit wife for the chieftain.

Ashamed, Arianrhod ran to the door, but on her way out something small dropped from her. Gwydion took the token, wrapped it up and placed in a chest at the foot of his bed. Some time later, he heard screams from within the chest, and opened it to discover a baby boy.

Seven years later, Gwydion accompanied the boy to Caer Arianrhod, and presented him to his mother.

“Arianrhod, here is your son”

“If that is my misbegotten child, then I lay a geas on him that only I may name him”

So Gwydion took the child and disguised himself and the boy as cobblers. His skill was such that all the people of the castle came to have their shoes made, and at last Arianrhod came to the courtyard where the two were working. Whilst the elder cobbler wielded the sharp knife on the leather, the bored child threw a stone at a nearby wren. He struck it so accurately that Arianrhod remarked “it is with a skillful hand that the fair-haired one has hit it” and so the boy was named Lleu Llaw Gyffes, which is Fair-haired one with the Skillful Hand.

Furious at having been so tricked, Arianrhod placed another geas on the boy, that only she should arm him.

Gwydion went and borrowed a pack of hounds, and by enchantment caused them to seem as Irish raiders, tall and cruel. He set them on the gates of Caer Arianrhod.

“Woe unto us, that we are beset! Who will drive back the raiders?”

Lleu, disguised this time as one of the serving folk, came to the gate and volunteered to defend the castle “save that I have no arms nor armor”

In desperation, Arianrhod clothed the servant in a fine suit of mail, and gave him a spear and shield. And he went out and single-handedly drove off the pack of hounds. He returned to the castle in his own form, wearing the armor and wielding the weapons his mother had given him.

Seeing that she had been tricked once again.she laid a third geas on him: that he should never have a human wife.

To counteract Arianrhod’s third curse, Gwydion and his brother Math took flowers from each of the forest trees and conjured a maiden from them – Blodeuwedd, meaning Maid of Flowers.

Of course, with no soul, she could not be faithful, and caused nothing but grief. But that is hardly the fault of Gwydion Gwyn, whose part in this tale is done.

 

In Your Games and Stories

Gwydion can appear as his own self, as a guide and teacher of magicians. His magic tends towards the transformative – turning hounds into people, and the illusory – disguising himself. He also, elsewhere in myth, is a master of certamen – the wizard’s shapeshifting duel, chronicled in both “The Sword in the Stone”, by T H White (filmed by Disney) and in the song The Twa Magicians (recorded many times in different ways, for instance Damh the Bard’s recording of “The Two Magicians” which differs greatly from Steeleye Span’s “Two Magicians”)

The Celts didn’t really do temples in the Classical sense, but any place sacred to the Fair Folk could be a portal to their world – either the Underworld, or Fairyland (the Celts didn’t distinguish) Pools and fountains are good for this, as are caves and hollow hills. Even a simple crossroads at midnight on the full moon could become a road to faraway places.

As a god of magic and craft, Gwydion’s name might be invoked by talismongers and smiths alike. His influence might be sought in Ogham, or chanted over a quenching pool, or sung whilst weaving a baldric. As a forest deity, he might especially be patron of carpenters and fletchers – guiding the selection of the proper wood, and used as a meditative focus to carve smoothly.

For a fantasy setting that lets you more easily weave in the gods, try Jigsaw Fantasy

Please follow and like us: