Sci-Fi Concept Cards: Suit Symbols

Three of the interim suit symbols for sci-fi concept cards – destined to be replaced.

In the Concept Cards line we treat the connection between card and concept quite seriously, using it both as a design tool and a way to standardise the structure of the concepts. Every card is defined by its primary suit – and each suit has a specific meaning in any given deck.

Over the course of the 11 decks of fantasy Concept Cards the meanings of the suits varied significantly, with each suit having at least two meanings (and most having three) – so when we came to start writing the Sci-Fi Concept Cards we decided to take a step back and think about what we were going to do with the suits.

We knew we were only doing a limited set of decks for Sci-Fi, whether 3 or 4, so we could plan ahead and get them all consistent – or so we thought.

It turns out that there was a very strong reason we weren’t consistent before – different concepts have different needs. There were some inconsistencies that could be solved by planning ahead, but others can’t be.

In the end we made only one major step towards consistency: in the original (fantasy) Character Cards decks Spades was the characters profession while Diamonds was their appearance – but in the Location Cards and Plot Hooks decks Spades was physical characteristics and Diamonds was wealth – so in Sci-Fi Character Cards we’ve made Diamonds the suit of their work, how they earn their wealth, and Spades the suit of appearances.

The suit meanings as they’re currently set out are:

Clubs: Connections/Politics for Characters and Planets, Dangers for Locations.
Diamonds: Wealth, resources or profession
Hearts: Desires/behaviours for Characters, Inhabitants for Planets and Locations 1)Listing the inhabitants of each character would be quite samey – E. Coli and other digestive bacteria every time.
Spades: Physical Traits

Of course, meanings aren’t the only complication when it comes to designing suit symbols. As you saw at the top, we have a set of interim images – but they’re far from the final version. For fantasy Concept Cards we had the amazing Marcos Hidalgo drawing the suit symbols, but this time around we’re looking for talent that we can afford to properly pay – people who either want to join the team, or who do such drawings as a job – rather than relying on finding another enthusiastic and artistic fan who’s just happy to be paid in decks!

My art skills (as displayed above) are massively better than they were, but they’re still not up to the standards we want for our work. By this time next month we should have better ones to show you!

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References   [ + ]

1. Listing the inhabitants of each character would be quite samey – E. Coli and other digestive bacteria every time.

Rebranding Our Patreon – What and Why?

This month we’re going to be talking about our ongoing project, Jigsaw Fantasy, and why that’s not going to be its name any more – and what else is changing at the same time.

Come January we’re going to be officially rebranding it, and making a few other changes to new products in the line.

First lets talk about what we’re doing:

The Big Name Change

We need a new name for Jigsaw Fantasy. The old one just isn’t cutting it.

We have a few options, and we’d like you to give us your input on which name you prefer.

Endnotes -> Footnotes

Originally we decided to have Jigsaw Fantasy have “jigsaw links” as endnotes as we saw them as akin to references in a book – you flip over to find out what it says in the cases where you feel you need to.

But as the design has developed, the use of the links has become more of an informational aside, with occasional references – more suitable to a footnote.

It will also help with making them physical if we ever do so again – endnotes are great with hyperlinks in digital form, but physically it results in an odd reading experience.

Art Updates

We’ve gotten a bit better at sourcing art than we were in the very earliest days of Jigsaw Fantasy, so we’re going to be updating bits here and there as we gradually go through the older pieces and switch them over to the new brand.

Why?

After the Jigsaw Fantasy Kickstarter failed to reach its funding goal, we knew we had two choices: Give up the project entirely, or work out what the problems were and solve them – and we don’t give up easily!

The biggest problem was, we discovered, the name – most people weren’t reaching the stage of deciding whether or not they liked the product, because the name Jigsaw Fantasy was failing to convey the concept and thus they were never even looking at it.

So, in order to give our concept a fair shot at taking wing we’re rebuilding the image from the ground up – working out what works and ditching what doesn’t, piece by piece.

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The Death of Kalendra – Nursery Rhymes in Fantasy

Remember, remember, the death of Kalendra,
Staked, beheaded then burned.
If Kalendra’s beheading was held at a wedding,
T’would be the birth at which she returned.

If you don’t recognise that rhyme then I’ll be quite surprised, but if you recognise the words I’ll be astonished.

Nursery rhymes have a powerful ability to infect the mind – they’re like ancient earworms – but they can also convey significant amounts of information and emotion about the history of their origin.

To illustrate, let’s first look at what the original rhyme would tell us if we were not of this world:

Remember, remember, the fifth of November
Gunpowder, treason and plot.
I see no reason why gunpowder treason
Should ever be forgot.

Well, the fifth of November is clearly a date, and one on which a major event happened. An event that involved gunpowder (the meaning of which will become clear once we discover that guns are a type of explosive crossbow), and treason.

So we have a little idea of what’s going on, but not a huge amount – it’s not a well-structured rhyme for worldbuilding, but it doesn’t need to be. Still, if we want more information we could look at the rest of the poem (which is, in my opinion, much less well composed):

Guy Fawkes, guy, t’was his intent
To blow up king and parliament.
Three score barrels were laid below
To prove old England’s overthrow.

By god’s mercy he was catch’d
With a darkened lantern and burning match.
So, holler boys, holler boys, Let the bells ring.
Holler boys, holler boys, God save the king.

And what shall we do with him?
Burn him!

Now we know that we’re dealing with a monotheistic monarchy (with some sort of parliament supporting the king), that Guy Fawkes is the traitor in question, and that burning someone is a fitting punishment for treason. All portrayed in a much more fun way than just listing it out.

Now for the breakdown of Kalendra’s tale – For this act I’ll go line by line, for by design it’s densely packed.

Remember, remember, the death of Kalendra,

So we start with the fact that Kalendra is someone important who is now dead. Simple enough, but slightly useful for worldbuilding.

Staked, beheaded then burned.

Okay, so someone really wanted this Kalendra dead – and from the staking we can guess that vampires are a thing in their world.

Now “hung, drawn and quartered” is a thing in our world, so overkill is entirely plausible as a torture method – but beheading wouldn’t come before burning in that case, as you don’t want them to be actually dead until the third act.

If Kalendra’s beheading was held at a wedding,

An odd image. Obviously it wasn’t held at a wedding, but the fact that it’s something that would be suggested says that just as public executions could be celebrations in our world perhaps they could be combined with other celebrations in this world.

T’would be the birth at which she returned.

This line is the most important one – obviously Kalendra came back after being massively overkilled, but significantly she didn’t do so until after the expected gap between a wedding and the first child.

So Kalendra was not a simple vampire, but if she is a Lich or similar then she is not one that can just pop back up an hour later, but one that must regain her strength – more like Voldemort than Vecna.

Slightly less obvious is what this tells us about weddings within this world: Weddings can work in many different ways in different places, but here it is clear that wedding and birth are intimately linked – and not just in the abstract “married people have kids” sense – either the fertility in this world is quite high, and as such it is to be expected that the first pregnancy will occur within a few months of the marriage, or it is commonplace that people get married during the pregnancy.

In Your Games and Stories

Continue reading →

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Third Thursday Freebie – Warrior Priests of the Sea

Warrior Priests of the Sea Cover

This month’s freebie is a small Noggin drawn from the Jigsaw Piece The Floating City – focusing on the priests of their Academic Quarter, who defend the elderly and the young with the gifts of their goddess.

As with all Jigsaw Fantasy products this also includes a series of “Jigsaw Links” giving advice on how to tie the elements into your own setting, using examples drawn from many different fantasy worlds.

Check out Jigsaw Fantasy’s Warrior Priests of the Sea

And if you enjoy that, you’ll love our upcoming kickstarter – so keep your eyes peeled.

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The Colours of Elements

four-elements

 

The base Elements of reality, or of mystical power, vary greatly between settings. In the real world their number is undefined (if we look at chemical elements they become increasingly shortlived as we go down the periodic table, with many being incapable of chemical interactions due to their tiny half-lives, while if we look at fundamental particles the list is incomplete and uncertain), but most settings that make use of them limit them rather more strictly – having them be well-understood phenomenon with a very definite list.

The Classical Elements

All can agree that Fire, Earth, Air and Water are classical elements, but there is commonly a fifth – Spirit, Void or Aether – representing things that are truly immaterial and cannot be felt in any way.

Looking at them in order of the complexity of assigning a colour to them:

Fire is always red.

Although the knowledge of white-hot flames is old, red fires were, and still are, by far the most common to encounter, with white flames requiring significant active effort to maintain in a forge or furnace.

Continue reading →

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Concept Cards vs. Online Random Generators

If you’re reading this, you have access to the internet. And if you have access to the internet, you have free access to random generators for anything you can imagine: characterstreasures and much more.

But we feel that Concept Cards offer something uniquely valuable, which is why we make them. So I’d like to take today’s post to explain a few of the things that make Concept Cards special.

They’re Physical

Everyone knows that tabletop roleplayers tend to prefer physical tools to digital ones, but it’s not always obvious why.

Why roll dice when you could use an RNG? Why meet in person when you could roleplay online? Continue reading →

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Concept Cards – Finding Fantasy

I’ve been talking this month about the Modern Range of Concept Cards – but the original ones do still exist, and are still available – indeed they’re slightly more available now as we’ve done some reorganisation.

If you’re interested in them, but unsure, you can check out a sampler deck (with 54 cards) for free.

If that whets your appetite, then you can pick up the full decks digitally on DriveThruRPG or physically on BackerKit. We’ll also be listed soon on Apprentice Games

Be well, and enjoy the Sampler

-Ste

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Modern Concept: First Look

Before I start, I’d like to mention that we’ll be releasing a freebie from Jigsaw Fantasy this Thursday, and every Third Thursday of the month from now on.

We had a meeting today, hoping to iron out our full plans for Modern Concept Cards, but the results were inconclusive, we’ve still got some open questions in the deck designs for the Modern Day Concept Cards – the biggest question of which is how we’ll be launching them. There are two different plans in place, fighting for implementation.

We know that the first deck we’ll be doing is Modern Characters, but we’re not sure what will be going alongside it: Either it will be two split decks (High Flyers and Superheroes, Urban Fantasy and Cyberpunk) or it will be one whole themed deck (likely Urban Fantasy)

If it’s a whole themed deck then it’ll take a little longer to get to the Organisations decks, as we’ll do the other two themes in a separate kickstarter.

Here’s a sample Urban Fantasy Character as it would appear in a full deck:

SampleUrbFanCha

And here’s a sample Cyberpunk Organisation as it would appear in a split deck:

SampleCyberOrg

Let us know your thoughts on Facebook

Be Well

-Ste

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